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NGDC 2013
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Award Function
Business Track
By Appointment
By Invitation Only
Curtain Raiser
Game Design Track
General Track
Indie Track
Keynote
Mentorship
Networking Break
Roundtable
Technology Track
Welcome
Workshop
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Nalin Savara
Darksun Technologies Private Limited
CEO and Founder
New Delhi
darksun.biz
http://www.linkedin.com/in/nsnsns
Friday
, November 15
8:00am
Registrations
Registration Area
9:45am
Welcome Address
Ballroom
LIMITED
9:50am
Curtain Raiser
Ballroom
LIMITED
10:00am
Square Enix in India
Ballroom
LIMITED
11:00am
Tea/Coffee Break
Pre-function area
LIMITED
11:15am
Designing Subscriptions for a Free to Play World: The Gardens of Time 'Inner Circle' Program
Ballroom 2
LIMITED
Legal Consultation
Meeting Room 5, Level 1
FULL
Project Heera : From BYOG to Bafta Nomination
Ballroom 1
LIMITED
Mentorship session
Executive Boardroom
FULL
Unity, India and You
Ballroom 3
LIMITED
12:15pm
Porting your game to Blackberry 10 and Building Your Gaming Strategy for Blackberry 10
Ballroom 3
LIMITED
2:00pm
Revolutionizing Gaming and Entertainment
Ballroom
LIMITED
3:00pm
Gaming Laws in India- Whitepaper presentation
Ballroom 2
LIMITED
Going indie…for Dummies
Ballroom 1
LIMITED
Solutions for Efficient Game Development
Ballroom 3
LIMITED
Game Design Workshop- Old School Design
Meeting Room 4, Level 1
FULL
4:15pm
Best Practices for publishing Mobile Games in the Western Market
Ballroom 2
LIMITED
Building Mobile Games in the Cloud
Ballroom 3
LIMITED
5:15pm
The Montreal Case Study: Innovation, Project Management and Cluster Success in Quebec
Ballroom 2
LIMITED
Reality Check: Ground Realities of Being Indie
Ballroom 1
LIMITED
Game in a Box
Ballroom 3
LIMITED
6:15pm
BYOG Winners & NGF Award Presentation
Ballroom
LIMITED
7:00pm
CEO Session with Invest Quebec
Meeting Room 4, Level 1
FULL
Beer, Briyani and Music with DJ Ashtrix
Ballroom
LIMITED
Saturday
, November 16
9:00am
Wake up Tea/ Coffee and Networking
Pre-function area
LIMITED
10:00am
How psychology helps to design better games
Ballroom 2
LIMITED
Mobile/Tablet games and their Monetization
Ballroom 3
LIMITED
Game Development opportunities on Intel Architecture
Executive Boardroom
FULL
Mentorship session
Meeting Room 4, Level 1
FULL
Blackberry session- Building your games with Unity or Cocos2d-x
Meeting Room 5, Level 1
LIMITED
11:00am
Legal Consultation
Executive Boardroom
FULL
Transition from a Premium (Paid) to Free 2 Play in Mobile Gaming
Ballroom 2
LIMITED
Game Art Bible-The Secret Sauce to making great Game Art
Ballroom 3
LIMITED
Indie Marketing Strategy
Ballroom 1
LIMITED
Amazon Workshop
Meeting Room 4, Level 1
LIMITED
12:00pm
Video Keynote
Ballroom
LIMITED
12:45pm
Lunch Break
Pre-function area
LIMITED
2:00pm
Perpetual dilemma of developing games for Feature phones vs Smartphones – what works in India?
Ballroom 2
LIMITED
Introduction to Acquiring Users through Facebook
Ballroom 3
LIMITED
PR Jam #IndiaGameDevs
Meeting Room 5, Level 1
FILLING
3:00pm
A Date with Data- Why Numbers Matter!
Ballroom 2
LIMITED
Creating a Niche based game development company
Ballroom 3
LIMITED
Adobe AIR for Multiple Devices
Ballroom 1
LIMITED
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NGDC 2013
Nov 15
-
16, 2013
Friday
, November 15
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, November 16
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Welcome
Workshop
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Taylor McKnight
A
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Madhulika (Ayesha) Mazumdar
E. Shailesh Watsa
Srini
Pratik Machchar
Jaskaran Singh
Kaushal
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