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Friday, November 15
 

8:00am

Registrations
Friday November 15, 2013 8:00am - 9:45am
Registration Area

9:45am

Welcome Address
Limited Capacity seats available

Welcome Address

Speakers
RV

Rajiv Vaishnav

Vice President, NASSCOM


Friday November 15, 2013 9:45am - 9:50am
Ballroom

9:50am

Curtain Raiser
Limited Capacity seats available

Speakers
RR

Rajesh Rao

Chair- NASSCOM Gaming Forum, Dhruva Interactive


Friday November 15, 2013 9:50am - 10:00am
Ballroom

10:00am

Square Enix in India
Limited Capacity seats available

Speakers
YW

Yoichi Wada

Chairman, Square Enix


Friday November 15, 2013 10:00am - 11:00am
Ballroom

11:00am

Tea/Coffee Break
Limited Capacity seats available

Friday November 15, 2013 11:00am - 11:15am
Pre-function area

11:15am

Designing Subscriptions for a Free to Play World: The Gardens of Time 'Inner Circle' Program
Limited Capacity seats available

Speakers
AB

Arnab Basu

Executive Producer, Disney Interactive


Friday November 15, 2013 11:15am - 12:15pm
Ballroom 2

11:15am

Project Heera : From BYOG to Bafta Nomination
Limited Capacity seats available

Speakers
TC

Tanmay Chinchkar

Team Mazhlele


Friday November 15, 2013 11:15am - 12:15pm
Ballroom 1

11:15am

Unity, India and You
Limited Capacity seats available

Speakers
BB

Brett Bibby

Evangelist, Unity


Friday November 15, 2013 11:15am - 12:15pm
Ballroom 3

11:15am

Legal Consultation
Limited Capacity full

Friday November 15, 2013 11:15am - 1:15pm
Meeting Room 5, Level 1

11:15am

Mentorship session
Limited Capacity full

Speakers
SB

Samir Bangara

Managing Director, QYUKI
RR

Rajesh Rao

Chair- NASSCOM Gaming Forum, Dhruva Interactive


Friday November 15, 2013 11:15am - 1:15pm
Executive Boardroom

12:15pm

Tips and advice on fund raising
Limited Capacity seats available

Speakers
SB

Samir Bangara

Managing Director, QYUKI


Friday November 15, 2013 12:15pm - 1:15pm
Ballroom 2

12:15pm

The Journey of Simogo
Limited Capacity seats available

Speakers
G

Gordon

Co-Founder, Simogo


Friday November 15, 2013 12:15pm - 1:15pm
Ballroom 1

12:15pm

Porting your game to Blackberry 10 and Building Your Gaming Strategy for Blackberry 10
Limited Capacity seats available

Speakers
PS

Pratik Sapra

Gaming Consultant, BlackBerry


Friday November 15, 2013 12:15pm - 1:15pm
Ballroom 3

1:15pm

Lunch Break
Limited Capacity seats available

Friday November 15, 2013 1:15pm - 2:00pm
Pre-function area

2:00pm

Revolutionizing Gaming and Entertainment
Limited Capacity seats available

Speakers
AM

Anshu Mor

Business group Lead- Interactive Entertainment Business, Microsoft Corporation


Friday November 15, 2013 2:00pm - 3:00pm
Ballroom

3:00pm

Gaming Laws in India- Whitepaper presentation
Limited Capacity seats available


Friday November 15, 2013 3:00pm - 4:00pm
Ballroom 2

3:00pm

Going indie…for Dummies
Limited Capacity seats available


Friday November 15, 2013 3:00pm - 4:00pm
Ballroom 1

3:00pm

Solutions for Efficient Game Development
Limited Capacity seats available

Speakers
KB

Kevin Booth

Business Manager, Autodesk


Friday November 15, 2013 3:00pm - 4:00pm
Ballroom 3

3:00pm

Developing Games with Unity
Limited Capacity full

This workshop will introduce participants to the leading game engine Unity and discuss when and how to use it effectively to build compelling commercial quality games. Although some of Unity's features will be covered, the emphasis is on providing participants with real-world experience and valuable information on developing games using the Unity engine, and deploying them to various platforms.

Speakers
BB

Brett Bibby

Evangelist, Unity


Friday November 15, 2013 3:00pm - 6:15pm
Meeting Room 5, Level 1

3:00pm

Game Design Workshop- Old School Design
Limited Capacity full

Use hard core techniques to design casual games.  Quickly create a salable game concept design document, from first idea through all important logline and core mechanics all the way to making your idea unique and a standout.

Idea seeds will be provided on a random basis or you can bring your own. It’s more about maximizing an idea’s potential as opposed to the actual idea itself. Attendees will be divided into teams that will workshop their idea into a saleable presentation.

Speakers
GB

Greg Barnett

Creative Director, Dhruva Interactive


Friday November 15, 2013 3:00pm - 6:15pm
Meeting Room 4, Level 1

4:00pm

Tea/Coffee Break
Limited Capacity seats available

Friday November 15, 2013 4:00pm - 4:15pm
Pre-function area

4:00pm

4:15pm

Best Practices for publishing Mobile Games in the Western Market
Limited Capacity seats available

Speakers
MS

Martine Spaans

Chief Marketing Officer, Gramble.com


Friday November 15, 2013 4:15pm - 5:15pm
Ballroom 2

4:15pm

Post-mortem of Yet Another Bird Game
Limited Capacity seats available

Speakers
AG

Arjun Gopal

Co-Founder, Supersike Games


Friday November 15, 2013 4:15pm - 5:15pm
Ballroom 1

4:15pm

Building Mobile Games in the Cloud
Limited Capacity seats available

Speakers
SD

Santanu Dutt

Solution Architect, Amazon Seller Services
PG

Parag Gupta

Head, Amazon AppStore


Friday November 15, 2013 4:15pm - 5:15pm
Ballroom 3

5:15pm

The Montreal Case Study: Innovation, Project Management and Cluster Success in Quebec
Limited Capacity seats available

Speakers
SD

Stephen Dástous

Founder & GM, Eidos Montreal


Friday November 15, 2013 5:15pm - 6:15pm
Ballroom 2

5:15pm

Reality Check: Ground Realities of Being Indie
Limited Capacity seats available

Moderators
PM

Pratik Murarka

Idea Guy, Idealabs Interactive

Speakers
SP

Shailesh Prabhu

Founder, Yellow Monkey Studios
YR

Yadu Rajiv

Co-Founder, Hashtash Studios
AR

Arvind Raja Yadav

Pyrodactly Games


Friday November 15, 2013 5:15pm - 6:15pm
Ballroom 1

5:15pm

Game in a Box
Limited Capacity seats available


Friday November 15, 2013 5:15pm - 6:15pm
Ballroom 3

6:15pm

BYOG Winners & NGF Award Presentation
Limited Capacity seats available

Friday November 15, 2013 6:15pm - 7:00pm
Ballroom

7:00pm

CEO Session with Invest Quebec
Limited Capacity full

Speakers

Friday November 15, 2013 7:00pm - 8:00pm
Meeting Room 4, Level 1

7:00pm

Beer, Briyani and Music with DJ Ashtrix
Limited Capacity seats available

Friday November 15, 2013 7:00pm - 10:00pm
Ballroom
 
Saturday, November 16
 

9:00am

Wake up Tea/ Coffee and Networking
Limited Capacity seats available

Saturday November 16, 2013 9:00am - 10:00am
Pre-function area

10:00am

How psychology helps to design better games
Limited Capacity seats available

Speakers
GB

Guillaume Benoit

Head of Department - Game Design, DSK Supinfogame


Saturday November 16, 2013 10:00am - 11:00am
Ballroom 2

10:00am

Mobile/Tablet games and their Monetization
Limited Capacity seats available

Speakers
KM

Krishnendu Majumdar

Head of Products- Developer Products, InMobi


Saturday November 16, 2013 10:00am - 11:00am
Ballroom 3

10:00am

Unrest, Kickstarter & Crowd Funding
Limited Capacity seats available

Speakers
AR

Arvind Raja Yadav

Pyrodactly Games


Saturday November 16, 2013 10:00am - 11:00am
Ballroom 1

10:00am

Game Development opportunities on Intel Architecture
Limited Capacity full

Speakers

Saturday November 16, 2013 10:00am - 11:00am
Executive Boardroom

10:00am

Mentorship session
Limited Capacity full

Speakers
GB

Greg Barnett

Creative Director, Dhruva Interactive
RR

Rajesh Rao

Chair- NASSCOM Gaming Forum, Dhruva Interactive


Saturday November 16, 2013 10:00am - 11:00am
Meeting Room 4, Level 1

10:00am

Blackberry session- Building your games with Unity or Cocos2d-x
Limited Capacity seats available

Speakers
PS

Pratik Sapra

Gaming Consultant, BlackBerry


Saturday November 16, 2013 10:00am - 11:00am
Meeting Room 5, Level 1

11:00am

"From Zero to Circulets
Speakers
KS

Kinshuk Sunil

Co-Founder, Hashstash Studios


Saturday November 16, 2013 11:00am - 12:00pm
Meeting Room 5, Level 1

11:00am

Legal Consultation
Limited Capacity full

Saturday November 16, 2013 11:00am - 12:00pm
Executive Boardroom

11:00am

Transition from a Premium (Paid) to Free 2 Play in Mobile Gaming
Limited Capacity seats available

Speakers
AM

Anila Marina Andrade

Producer, 99 Games


Saturday November 16, 2013 11:00am - 12:00pm
Ballroom 2

11:00am

Game Art Bible-The Secret Sauce to making great Game Art
Limited Capacity seats available

Speakers

Saturday November 16, 2013 11:00am - 12:00pm
Ballroom 3

11:00am

Indie Marketing Strategy
Limited Capacity seats available

Speakers
RI

Rami Ismail

Co-Founder, Vlambeer


Saturday November 16, 2013 11:00am - 12:00pm
Ballroom 1

11:00am

Amazon Workshop
Limited Capacity seats available

At Amazon we offer an end-to-end value proposition for game developers - Create (Amazon Web Services), distribute & market (AppStore for Android), manage (AWS, reports), engage your users (GameCircle), monetize, and optimize (A/B testing) your apps with Amazon AWS and AppStore. We are excited to invite you for the workshop on AWS and AppStore, where Solutions Architects and Developer Evangelists will share valuable tips and tricks on building highly scalable mobile games in a cost-effective manner, that lead to higher customer engagement and monetization.  With AWS, you can accelerate your time to market and reduce your investment in infrastructure costs, e.g. security, reliability, scalability, and flexibility; come for a hands-on experience on several AWS services like Elastic Compute Cloud (EC2), Elastic Block Store (EBS), Simple Storage Service (S3), and others to deploy a sample application on the Cloud.  Then, learn how to engage millions of global users by listing your mobile / HTML5 applications on Amazon AppStore to deliver delightful experiences with features like GameCircle, InApp Purchasing, and Mobile Associates API.

 

Pre-Requisites:  Each participant should carry a Linux / Windows / Mac laptop. Attendees will require a ready AWS account created beforehand (by signing up at http://aws.amazon.com) to benefit from the exercises in these Lab sessions and also to avail the AWS credits for the workshop (by filling this form).  

 

In addition, below are links to some of the Amazon resources, which we hope will assist you in knowing more/using the AWS Cloud and AppStore platforms:

AWS YouTube Channel ­ AWS YouTube Channel contains some useful introductory and training videos on many of our services: http://www.youtube.com/user/AmazonWebServices

AWS Blog ­ This Blog describes many useful case-studies for our services, and also is commonly used to describe our new services when they launch: http://aws.typepad.com/aws/

About AWS ­ This page describes who we are, and the value of the services we offer: http://aws.amazon.com/what-is-aws

Amazon Appstore Developer Portal- This page contains resources for all developers including game developers and also how to customize an app for the Kindle Fire: https://developer.amazon.com

Amazon Developer Blog- Our blog contains information about our upcoming events as well as new launches with the Appstore: https://developer.amazon.com/blog/index.html

 

Have fun, get discovered and scale up with Amazon and do write to us at aws-india-startups@amazon.com or amzn-appstore@amazon.com if you have any questions! We look forward to seeing you soon!

Speakers
SD

Santanu Dutt

Solution Architect, Amazon Seller Services
PG

Parag Gupta

Head, Amazon AppStore


Saturday November 16, 2013 11:00am - 3:00pm
Meeting Room 4, Level 1

12:00pm

Video Keynote
Limited Capacity seats available

Speakers
PP

Paolo Pedercini

Molleindustria


Saturday November 16, 2013 12:00pm - 12:45pm
Ballroom

12:45pm

Lunch Break
Limited Capacity seats available

Saturday November 16, 2013 12:45pm - 2:00pm
Pre-function area

2:00pm

Perpetual dilemma of developing games for Feature phones vs Smartphones – what works in India?
Limited Capacity seats available

Speakers
HO

Hrishi Oberoi

Director, Disney UTV


Saturday November 16, 2013 2:00pm - 3:00pm
Ballroom 2

2:00pm

Introduction to Acquiring Users through Facebook
Limited Capacity seats available

Speakers

Saturday November 16, 2013 2:00pm - 3:00pm
Ballroom 3

2:00pm

Panel Discussion : Cloning
Limited Capacity seats available

Moderators
PM

Pratik Murarka

Idea Guy, Idealabs Interactive

Speakers
SD

Sameer Desai

Editor, MCV India
AG

Amit Goyal

Co-Founder, Supersike Games
KS

Kinshuk Sunil

Co-Founder, Hashstash Studios


Saturday November 16, 2013 2:00pm - 3:00pm
Ballroom 1

2:00pm

PR Jam #IndiaGameDevs
Limited Capacity filling up

2 Hour #IndiaGameDevs PR Jam

Have you ever participated in a game jam? Have you made an awesome game? Or are you still working on it? Are you ready to combine the feeling of crunching through a game jam with the experience of promoting your own game? We have 2 hours, access to all social media channels and we are going to perform the craziest PR Jam ever. Bring your game(s), friends and laptop/tablet/phone/cables/funny hats/whatnot and be immersed in this crazy event and promote your game and name to the world during a 2 hour PR crunch.

The 2 Hour #IndiaGameDevs PR Jam is hosted by Julie Heyde. Julie is based in Copenhagen, Denmark. Julie connects and advices game developers, publishers and technology developers through her company, Bandello. Julie is an active game jammer, one of the organizers of Nordic Game Jam and is developing the Norse mythology based game, XTODIE, for the Oculus Rift. Julie travels the world to participate in game industry events and to exhibit XTODIE.


Speakers
JH

Julie Heyde

Founder, Bandello


Saturday November 16, 2013 2:00pm - 4:00pm
Meeting Room 5, Level 1

3:00pm

A Date with Data- Why Numbers Matter!
Limited Capacity seats available


Saturday November 16, 2013 3:00pm - 4:00pm
Ballroom 2

3:00pm

Creating a Niche based game development company
Limited Capacity seats available

Speakers
AT

Anuj Tandon

Co-Founder, Rolocule


Saturday November 16, 2013 3:00pm - 4:00pm
Ballroom 3

3:00pm

Adobe AIR for Multiple Devices
Limited Capacity seats available


Saturday November 16, 2013 3:00pm - 4:00pm
Ballroom 1